blinkesko wrote:Well there's quite a bit of processing behind it, and to be honest, I just feel too lazy to start explaining it all. I'll explain the basics tho
Used a slightly tweaked version of this patch, bigup to valzugg for it, awesome patch.
Distorted quite a lot with camelphat, fruity's fast dist, waveshaper etc, then there's one notch filter sweeping the mids/lower mids and a bit of flanger. Used quite a few instances of different distortions. Layered and compressed with high passed noise of plastic, for a better high end.
Here's a version of it with a bit different filters/movement and I think I tweaked the disto and eq'ed it more. Oh yeah, remember to eq it haha Soundcloud
Random melody and just some simple drums for the showcase C:
EDIT: oops, forgot to take the disto tails out, but yeah yeah
Ahh, I see you discovered Valzugg. Yeah he's a really cool guy, and he's pretty good with reeses. He's one of the members in my producers group, I recruited him a few months back. He's got some really heavy shit by using Harmor and Massive, no doubt. Big Ups for sharing his video
Re: The Reese Bass Thread
Posted: Sat May 18, 2013 10:39 am
by bouncingfish
blinkesko wrote:Well there's quite a bit of processing behind it, and to be honest, I just feel too lazy to start explaining it all. I'll explain the basics tho
Used a slightly tweaked version of this patch, bigup to valzugg for it, awesome patch.
Distorted quite a lot with camelphat, fruity's fast dist, waveshaper etc, then there's one notch filter sweeping the mids/lower mids and a bit of flanger. Used quite a few instances of different distortions. Layered and compressed with high passed noise of plastic, for a better high end.
Here's a version of it with a bit different filters/movement and I think I tweaked the disto and eq'ed it more. Oh yeah, remember to eq it haha Soundcloud
Random melody and just some simple drums for the showcase C:
EDIT: oops, forgot to take the disto tails out, but yeah yeah
Coool! THanks!
Re: The Reese Bass Thread
Posted: Sun May 19, 2013 11:44 am
by bouncingfish
I did my first reese attempt yesterday.
Please give me some pointers, I really have no idea what I'm doing. :s
The modulation sounds good man, but there's too much high-end compared to the low mids. A bit of EQing and it'll sound great
Thanks. I *lowered* some of those freqs because I was afraid of mud but I you're right! Should I frequency split it and turn the lo mids band up, or should I just slap another eq on it?
I'm new with this whole reese thing, you know.
Re: The Reese Bass Thread
Posted: Sun May 19, 2013 1:48 pm
by ieatfunk
bouncingfish wrote:
ieatfunk wrote:
bouncingfish wrote:I did my first reese attempt yesterday.
Please give me some pointers, I really have no idea what I'm doing. :s
The modulation sounds good man, but there's too much high-end compared to the low mids. A bit of EQing and it'll sound great
Thanks. I cut some of those freqs because I was afraid of mud but I you're right! Should I frequency split it and turn the lo mids band up, or should I just slap another eq on it?
I'm new with this whole reese thing, you know.
Well I can't closely tell what you've done because I'm only listening through shitty speakers, but usually I'll frequency split, have the high end stereo then keep the low end mono. I wouldn't low-cut either, just lower 200-500Hz a bit if it's muddy
Sounds filthy! And I'm always trying to learn more with FM8 so +1 for teaching us!
Re: The Reese Bass Thread
Posted: Sat May 25, 2013 8:35 pm
by PhotonOfficial
Okay, this was the FM8 patch I used. As you can see I used mainly square waves.
Make sure the modulation section looks like this:
This means that when you move the Mod Wheel, the volume of each operator will go from 0 to whatever value it is currently set to. E will go from 0 to 28, B will go from 0 to 59 etc.
Automate the pitch and Mod Wheel at this point to get some movement and then resample.
After resampling, add some distortion and compression and apply this eq:
Simply automate band 5 and 6 with band 5 always being slightly higher than band 6 but following the same pattern. This got me the reesey style of movement.
If you need anymore help just ask:)
Re: The Reese Bass Thread
Posted: Sat May 25, 2013 10:53 pm
by PhotonOfficial
Using the same style of processing but with a different patch I got this sexy reese:
PhotonOfficial wrote:*million of images*
Simply automate band 5 and 6 with band 5 always being slightly higher than band 6 but following the same pattern. This got me the reesey style of movement.
If you need anymore help just ask:)
Fuck man that shit is so aggressive I love it haha good shit man I plan on using this a lot!
But I have to ask, how do you like, come up with FM8 patch ideas? Do you just randomly fuck around until you get something good or is there some kind of method you use that helps you decide like "What matrix to put in what", "What waveform to use" "How much to send matrix D into matrix E while sending that into Matrix F by x value?"
EDIT: HOW THE HELL DO YOU LINK THE PITCHBEND WHEEL TO AN AUTOMATION CLIP OMG I SPENT HOURS TRYING TO FIGURE THAT OUT. I know that the Mod Wheel is CC#1 under parameters but I cannot find Pitchbend wheel anywhere....
Re: The Reese Bass Thread
Posted: Sat May 25, 2013 11:51 pm
by bouncingfish
PhotonOfficial wrote:Using the same style of processing but with a different patch I got this sexy reese:
DUUUDE! That was awesome.
(The plucky thing in the beginning sounds really cool, how did you make it? Sorry for going offtopic.)
Gonna try this out if my fm8 starts working, thanks for the tips!
Does anyone know of a free AU fm synth? EFM1 comes with logic but it has only two operators.
Re: The Reese Bass Thread
Posted: Sun May 26, 2013 12:41 am
by TheOcularInvisible
So this thing here Soundcloud
In massive I got 2 kangaroo wavetables, wavetable position about halfway
turned them both down 3 octaves
detuned a bit
3rd oscillator has the lunacy wavetable, -2 octaves with a phaser at -2 octaves, play around with the phaser till it sounds cool
in the FX I picked "paper" and turned the amp up about a quarter of the way
then distorted to fuck in camelphat and stuff
bam, there you go
Re: The Reese Bass Thread
Posted: Sun May 26, 2013 11:59 am
by PhotonOfficial
dotcurrency wrote:
But I have to ask, how do you like, come up with FM8 patch ideas? Do you just randomly fuck around until you get something good or is there some kind of method you use that helps you decide like "What matrix to put in what", "What waveform to use" "How much to send matrix D into matrix E while sending that into Matrix F by x value?"
I literally just fuck around but it is educated fucking around. I mess with FM8 at least once everyday attempting to get a decent growl or reese; sometimes they turn out good and sometimes they turn out bad but thats really how I know what sounds good now.
Try not to follow a certain rule like E into F, D into E, C into D, just experiment with different ways of modulating.
Something that I have recently been experimenting with is modulating F by E with E being a triangle wave, and then modulating E (the triangle wave) by a high higher harmonic at a ratio of about 32 (it doesn't really matter but experiment with the ratio till it sounds good). After that, modulate the higher harmonic by a lower one again at a ratio of about 1 or 2 and choose the waveform of your choice
dotcurrency wrote:EDIT: HOW THE HELL DO YOU LINK THE PITCHBEND WHEEL TO AN AUTOMATION CLIP OMG I SPENT HOURS TRYING TO FIGURE THAT OUT. I know that the Mod Wheel is CC#1 under parameters but I cannot find Pitchbend wheel anywhere....
I'm sorry but i'm not actually sure myself. I just automate the built in pitch knob in FL's sampler.
Re: The Reese Bass Thread
Posted: Sun May 26, 2013 10:30 pm
by PhotonOfficial
Same reese as in the example but more audible in this funky one:
PhotonOfficial wrote:Okay, this was the FM8 patch I used. As you can see I used mainly square waves.
Automate the pitch and Mod Wheel at this point to get some movement and then resample.
After resampling, add some distortion and compression and apply this eq:
Simply automate band 5 and 6 with band 5 always being slightly higher than band 6 but following the same pattern. This got me the reesey style of movement.
If you need anymore help just ask:)
I cannot do filtering. 9/10 I can make sick patches but can't filter them D: how do you go about it?
Re: The Reese Bass Thread
Posted: Tue May 28, 2013 2:49 pm
by PhotonOfficial
ieatfunk wrote:
I cannot do filtering. 9/10 I can make sick patches but can't filter them D: how do you go about it?
Pretty much just mess with automation until it sounds good. I don't go by any rules. (lol)
No but seriously I usually just use the eq shape in the example I posted and automate it the way I said, just listening to what sounds good and moving automation points around until it sounds perfect.
Made this using Razor this morning. I decided to try and use Razor for reese basses because to me, it sounds as if Mak0 may be using Razor for some of his basses.
I used the vowel filter in Razor, added some distortion, resampled, added the magic EQ shape, automated, resampled, put in harmor and cranked up the unison and the Log distortion, resampled, added more distortion, EQ, compression and reverb to my tastes.
Re: The Reese Bass Thread
Posted: Tue May 28, 2013 8:09 pm
by _Agu_
dotcurrency wrote:
PhotonOfficial wrote:*million of images*
Simply automate band 5 and 6 with band 5 always being slightly higher than band 6 but following the same pattern. This got me the reesey style of movement.
If you need anymore help just ask:)
Fuck man that shit is so aggressive I love it haha good shit man I plan on using this a lot!
But I have to ask, how do you like, come up with FM8 patch ideas? Do you just randomly fuck around until you get something good or is there some kind of method you use that helps you decide like "What matrix to put in what", "What waveform to use" "How much to send matrix D into matrix E while sending that into Matrix F by x value?"
EDIT: HOW THE HELL DO YOU LINK THE PITCHBEND WHEEL TO AN AUTOMATION CLIP OMG I SPENT HOURS TRYING TO FIGURE THAT OUT. I know that the Mod Wheel is CC#1 under parameters but I cannot find Pitchbend wheel anywhere....
You can automate the "tune" (or "fine tune", can't remember what it's called) knob. It does basically same thing as the pitchbend wheel.
Re: The Reese Bass Thread
Posted: Tue May 28, 2013 8:55 pm
by _Agu_
Im no any expert in this stuff but can still give a few tips:
1. At least for me, MIDI controller with knobs really helps you to automate stuff. Just link cutoffs/lfos/resonance/wt-position/stereo width etc. to controller and mess around with the knobs while playing the track. Record whole automation score to clips.
2. Sometimes when you split reese into multiple tracks and filter all of them differently, you will end up with pretty unbalanced sound with too much going on some part of the frequency spectrum. Theres always EQ to fix this but IMO better way is to get a filter plugin that has knob for subtle change to filter shape between HP<->BP<->LP.