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mastering plugins
Posted: Mon Jan 29, 2007 1:06 pm
by panzar-rukkuz
anyone has good tips for mastering plugins ??? presets ???
peace ...
Posted: Mon Jan 29, 2007 1:31 pm
by vonboyage
Yeah i need some info on this too.
Posted: Mon Jan 29, 2007 1:44 pm
by forensix (mcr)
Sonalksis Eq
Voxengo marquis Compressor
Waves L2
settings all vary depending on the tune, little bit of eq, little bit of compression, little limiting
I aint a mastering engineer but if im playing them out then they may need a bit of each
if you are getting them mastered proffesionally dont eq, compress or limit them at all
Posted: Mon Jan 29, 2007 1:45 pm
by lucky_strike
Waves.
Posted: Mon Jan 29, 2007 1:47 pm
by panzar-rukkuz
well yeah .. it's for the initial 'makingg my tune sound like the others mastering'
once the cash is there I'll be looking into pro mastering services
the waves one i have ...
is there a way to aproach this ???
Posted: Mon Jan 29, 2007 1:56 pm
by forensix (mcr)
panzar-rukkuz wrote:well yeah .. it's for the initial 'makingg my tune sound like the others mastering'
once the cash is there I'll be looking into pro mastering services
the waves one i have ...
is there a way to aproach this ???
best advice i can gice you is to bounce every track to wavs as loud as possible.
Start a new project and load in all your wavs, then mix them so the final mix is as loud as you can get with everything balanced out right
then bouce it down to wav, LISTEN to it a few times, use an eq if there are any frequencies you feel are painful use narrow band and sweep across with high +ve db to find the frequencies that are bad and use a gentle cut and wide bandwith, if it needs compressing do it at a low ratio noone really likes overly compressed music well at least it hurts my ears when everything is squashed flat and turned up as loud as possible
Posted: Mon Jan 29, 2007 1:56 pm
by vonboyage
forensix (mcr) wrote:Sonalksis Eq
Voxengo marquis Compressor
Waves L2
Rahtid, I need to catch up.
pssst
Posted: Mon Jan 29, 2007 2:00 pm
by panzar-rukkuz
edit
Posted: Mon Jan 29, 2007 2:09 pm
by batfink
try the URS EQ's and compressors. Super fat. Make WAves plugs sound like Fisher Price My First plugins.
URS BLT (iirc) is a great tool, its a bass knob and a treble knob. Turn them up or down. Great for adding a little more bass and a bit more crispyness to a mix.
I just got the URS console comrpessor and thats awesome. Its bascially a channel strip so its a compressor and simple eq in one. Use it on every channel to give just a little more of what you need, and overall the effect is stunning. Its compression works wonders for drum tracks....
Also for general eq duties try the URS Fulltec eq. It makes anything and everything osund better......... often when i think something doesn;t need it i slap it on anyway and it invariably sounds better.

Posted: Mon Jan 29, 2007 2:18 pm
by panzar-rukkuz
muss look into that ... I use the BLT a lot on basslines ... just sounds really good ... waves eq's are not really my thing deh
Posted: Mon Jan 29, 2007 2:26 pm
by 7 below
Gotta say that I much prefer the URS stuff to waves...
Posted: Mon Jan 29, 2007 2:50 pm
by blk plague
forensix (mcr) wrote:panzar-rukkuz wrote:well yeah .. it's for the initial 'makingg my tune sound like the others mastering'
once the cash is there I'll be looking into pro mastering services
the waves one i have ...
is there a way to aproach this ???
best advice i can gice you is to bounce every track to wavs as loud as possible.
Start a new project and load in all your wavs, then mix them so the final mix is as loud as you can get with everything balanced out right
then bouce it down to wav, LISTEN to it a few times, use an eq if there are any frequencies you feel are painful use narrow band and sweep across with high +ve db to find the frequencies that are bad and use a gentle cut and wide bandwith, if it needs compressing do it at a low ratio noone really likes overly compressed music well at least it hurts my ears when everything is squashed flat and turned up as loud as possible
is this possible in logic express?
Posted: Mon Jan 29, 2007 3:03 pm
by panzar-rukkuz
forensix (mcr) wrote:panzar-rukkuz wrote:well yeah .. it's for the initial 'makingg my tune sound like the others mastering'
once the cash is there I'll be looking into pro mastering services
the waves one i have ...
is there a way to aproach this ???
best advice i can gice you is to bounce every track to wavs as loud as possible.
Start a new project and load in all your wavs, then mix them so the final mix is as loud as you can get with everything balanced out right
then bouce it down to wav, LISTEN to it a few times, use an eq if there are any frequencies you feel are painful use narrow band and sweep across with high +ve db to find the frequencies that are bad and use a gentle cut and wide bandwith, if it needs compressing do it at a low ratio noone really likes overly compressed music well at least it hurts my ears when everything is squashed flat and turned up as loud as possible
wow .. that's nice ... will shure try this ... it's a bit the way i work out my compression on vocals and stuff when working on ragga dubplates for the local soundsystems ...
I'm very well able to come up with decent levels of most tracks but I seem
to have a bit a weakness of over bass-ed tracks ... mostly lack of sharp mids ...
anyways thnx for the advise and will look into it tonite
Posted: Mon Jan 29, 2007 5:14 pm
by soi
Bounce all you r tracks separately (or according to frequency similarities) and open them again in your sequencer
Start with (duh!) drums and bass first
Apply compression + eq (normal order is first compression, then eq), when rendering, leave some headroom (i generally render to +/- -2dB).
I do my final rendering/mastering in wavelab with the PSP Vintagemeter and the Waves bundle.
Think about your sequencer/editing application's preferences (meter-sensitivity), make sure your level indicator is responding fast/accurately, and boost everything up to 0 dB without clipping if possible.
But off course your ears will tell you more than anything
I usually import a track of which i'm sure it sounds good on different systems, anaylse it with wavelab, and then try to (more or less) copy these characteristics
and, oh yeah,
wavelab rules!!
Posted: Mon Jan 29, 2007 5:42 pm
by panzar-rukkuz
ok guys ... I know how to do my mixdown ... gaining levels till you go up to 0 db ,cut away the frequencies that are not needed ... etc ...
but it's you know ... when you play a 320 versus a record that you notice the difference ... mainly the loudness of the track ... or some frquencies that are not present enough ...
gonna try some shizze out and let y'all know
Posted: Tue Jan 30, 2007 5:26 pm
by blk plague
i go about the mixdown a bit differently. once i have my song laid out,i mean everything laid out-samples, drums, instruments etc. i adjust the levels, eqing, compression, effects etc from the arrange window. i used to bounce my drums to audio but i found they sound better, are more present in the mix just as midi. when its all sounding good, i bounce to aiff, listen and make adjustments until it sounds right on even the shittiest stereo(my car)..any suggestions? i have used a good deal of advise that i have recieved from you guys, all of which have made my tracks sound better and better.
Posted: Tue Jan 30, 2007 5:44 pm
by secretagentgel
good free maximizing plugin for a quick and dirty:
http://www.kvraudio.com/get/1649.html
Posted: Wed Jan 31, 2007 10:46 pm
by Kursed
Nice one Mr Gel I just tried this and it works pretty nice.
Cheers.
Posted: Thu Feb 01, 2007 12:13 am
by unempty
Voxengo elephant is a big limiter, and has K-metering which is useful to keep things right.
In general, all voxengo plugs are ace, but can be tricky to learn. It's worth it though. It also won't set you back several grand.
A general tips is to go easy with bus compression. Squashed does not mean it'll be louder in the club. That's what the gain fader is for.
Posted: Thu Feb 01, 2007 5:17 pm
by evs
ill use isotope ozone a lot for mastering