Musical Telephone - COMPLETE!
Posted: Thu Oct 07, 2010 7:48 am
Introducing the interesting DSF experiment!
In a recent thread there was a discussion (probably the millionth on this forum) about music originality, how to go about learning to produce and get your musical ideas down. Some people thought you should go for your "own style", which I would summarise as trying to ignore as much as possible other producers in dubstep, and make something "completely original". The other lot were saying you should find someone's sound who you like and try and copy it, in order to learn the ancient techniques that they use to make their tracks bang. And a whole lot of people in the middle.
Then Basic A said that he thought it wasn't a good idea to take too much inspiration from within the genre that you are trying to produce, lest you fall prey to "musical inbreeding", where basically the style feedsback on itself over and over again, until it all goes horribly wrong like Bionic delay. He then compared this to Chinese Whispers (un-PC innit?), where the initial whispering gets distorted, usually by accident, as it gets relayed along the line of people.
ANYWAY. I thought this would be an interesting little experiment to try! Let's play telephone with music and see what happens. Basically, one person would make a short track. Someone else would listen to it once, and then try and recreate that exact track. Someone else would then listen to this new track and try and recreate the exact track. Until everyone involved has had a shot. Then we listen to them all in a row from original to end point, and see how the sound changes.
The guidelines I have thought of are:
1. the original track must be one minute long (or so)
2. whoever is going to recreate the track can only listen to the source track once. There will be no way to enforce this, but hopefully everyone will participate in the spirit of things and not listen to the source track again until they have finished recreating it.
3. post in this thread if you want to join in. Only say you are going to join in if you really are going to join in - you are then in the queue
4. You'll receive the track from the person in front of you in the queue. Listen to it once, recreate it, then send a 320 to both me and the next person in the queue. DON'T POST IT ON THIS BOARD. This will destroy the entire project, and the world.
5. If you take longer than 48 hours to receive, recreate and pass on, you will be SKIPPED, I will hand the track on to the person behind you in the queue. You are free to rejoin the queue, albeit at the end. This is to keep the experiment alive.
I think point two is important - it really isn't about how good you are at replicating something, there won't be prizes for good replications, or smacks if you go completely off the rails.
THE RESULT:
http://www.mediafire.com/?60x0k7l1115g64o
The chain:
Grooki
Green Plan
3za
Promise One
Erebus-7
Bugsky
In a recent thread there was a discussion (probably the millionth on this forum) about music originality, how to go about learning to produce and get your musical ideas down. Some people thought you should go for your "own style", which I would summarise as trying to ignore as much as possible other producers in dubstep, and make something "completely original". The other lot were saying you should find someone's sound who you like and try and copy it, in order to learn the ancient techniques that they use to make their tracks bang. And a whole lot of people in the middle.
Then Basic A said that he thought it wasn't a good idea to take too much inspiration from within the genre that you are trying to produce, lest you fall prey to "musical inbreeding", where basically the style feedsback on itself over and over again, until it all goes horribly wrong like Bionic delay. He then compared this to Chinese Whispers (un-PC innit?), where the initial whispering gets distorted, usually by accident, as it gets relayed along the line of people.
ANYWAY. I thought this would be an interesting little experiment to try! Let's play telephone with music and see what happens. Basically, one person would make a short track. Someone else would listen to it once, and then try and recreate that exact track. Someone else would then listen to this new track and try and recreate the exact track. Until everyone involved has had a shot. Then we listen to them all in a row from original to end point, and see how the sound changes.
The guidelines I have thought of are:
1. the original track must be one minute long (or so)
2. whoever is going to recreate the track can only listen to the source track once. There will be no way to enforce this, but hopefully everyone will participate in the spirit of things and not listen to the source track again until they have finished recreating it.
3. post in this thread if you want to join in. Only say you are going to join in if you really are going to join in - you are then in the queue
4. You'll receive the track from the person in front of you in the queue. Listen to it once, recreate it, then send a 320 to both me and the next person in the queue. DON'T POST IT ON THIS BOARD. This will destroy the entire project, and the world.
5. If you take longer than 48 hours to receive, recreate and pass on, you will be SKIPPED, I will hand the track on to the person behind you in the queue. You are free to rejoin the queue, albeit at the end. This is to keep the experiment alive.
I think point two is important - it really isn't about how good you are at replicating something, there won't be prizes for good replications, or smacks if you go completely off the rails.
THE RESULT:
http://www.mediafire.com/?60x0k7l1115g64o
The chain:
Grooki
Green Plan
3za
Promise One
Erebus-7
Bugsky