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NI Massive problem please help!!

Posted: Fri Jan 21, 2011 6:24 am
by edwardproductions
Im having a weird problem with NI massive can anyone help? I use fl studio 9 and a PC running windows 7 64bit.
I will have about 6-7 massives up each with a different bassline sound and then I would open another massive and all of the previous sounds in massives that I made would slightly change pitch or tone depending on what kind of massive preset I select for the new one. This happens only when there is about 6 or 8 massives open at once. Does anyone else have this problem? It really gets on my nerves because I would spend hours tweaking basslines then all the sounds would change after I open a new massive.

Re: NI Massive problem please help!!

Posted: Fri Jan 21, 2011 7:15 pm
by WeBang
Rule #1 - If you make a cool sound Save it!!!!!!!!

I have no idea I can run tons of massives and don't have this problem. Wish I could help you out there man. Maybe try deleting the database file. google how to do that. It may work it may not.

Re: NI Massive problem please help!!

Posted: Fri Jan 21, 2011 8:22 pm
by decklyn
Yeah I use lots of instances of massive. I've seen it do weird shit. I just re-open the project.

Re: NI Massive problem please help!!

Posted: Fri Jan 21, 2011 10:25 pm
by filthy_
decklyn wrote:Yeah I use lots of instances of massive. I've seen it do weird shit. I just re-open the project.

Re: NI Massive problem please help!!

Posted: Fri Jan 21, 2011 10:54 pm
by WeBang
oh also definitely update to 1.1.5

Re: NI Massive problem please help!!

Posted: Fri Jan 21, 2011 11:07 pm
by Wagsi
We Bang wrote:oh also definitely update to 1.1.5
This....and why don't you just bounce to another audio track after you are happy with it?

Re: NI Massive problem please help!!

Posted: Sat Jan 22, 2011 4:48 pm
by edwardproductions
Wagsi wrote:
We Bang wrote:oh also definitely update to 1.1.5
This....and why don't you just bounce to another audio track after you are happy with it?
Im usually always tweaking the sounds but i think bouncing it to audio is the new way i will have to go since the sounds keep changing.