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EQing drums in Reason

Posted: Sun Sep 18, 2011 12:07 am
by KaveDizzle
Are there any tutorials out there on how to Eq drums in Reason?

Re: EQing drums in Reason

Posted: Sun Sep 18, 2011 2:51 am
by ChadDub
Yeah

Re: EQing drums in Reason

Posted: Sun Sep 18, 2011 2:55 am
by narcissus
youtube.com
google.com

Re: EQing drums in Reason

Posted: Sun Sep 18, 2011 2:24 pm
by AxeD
I usually just add the two band eq to the 'off-sounding channel' and tweak it till it sounds good.
No fancy visual EQing of the whole program or anything.

Re: EQing drums in Reason

Posted: Sun Sep 18, 2011 5:47 pm
by bustadoug
do your drums in nnxt - then you can layer them and send them to fx chains via the multiple outputs on nnxt.put an eq for your kick on 1-2 one for your snares on 3-4 and i think you might be able to filter each sample individually with nnxt

Re: EQing drums in Reason

Posted: Sun Sep 18, 2011 6:36 pm
by KONVEX
bustadoug wrote:do your drums in nnxt - then you can layer them and send them to fx chains via the multiple outputs on nnxt.put an eq for your kick on 1-2 one for your snares on 3-4 and i think you might be able to filter each sample individually with nnxt
i think you can do this with Korg too? sounds the same at least, i use the Korg drum machine, i dunno how fx work with Redrum, havent played around with it too much

Re: EQing drums in Reason

Posted: Sun Sep 18, 2011 11:43 pm
by lyons238
KONVEX wrote:
bustadoug wrote:do your drums in nnxt - then you can layer them and send them to fx chains via the multiple outputs on nnxt.put an eq for your kick on 1-2 one for your snares on 3-4 and i think you might be able to filter each sample individually with nnxt
i think you can do this with Korg too? sounds the same at least, i use the Korg drum machine, i dunno how fx work with Redrum, havent played around with it too much
kong you mean?

and im still old school. i still love and use redrum.

Re: EQing drums in Reason

Posted: Mon Sep 19, 2011 8:17 am
by KONVEX
lyons238 wrote:
KONVEX wrote:
bustadoug wrote:do your drums in nnxt - then you can layer them and send them to fx chains via the multiple outputs on nnxt.put an eq for your kick on 1-2 one for your snares on 3-4 and i think you might be able to filter each sample individually with nnxt
i think you can do this with Korg too? sounds the same at least, i use the Korg drum machine, i dunno how fx work with Redrum, havent played around with it too much
kong you mean?

and im still old school. i still love and use redrum.
Yeah, haha that was Autocorrect >.<
Redrum seems cool but it just looks too different for me to get into

Re: EQing drums in Reason

Posted: Mon Sep 19, 2011 8:31 am
by brettheaslewood
•open a combinator
•create a 14:2 mixer.
•create an instance of Redrum
•flip to the back (hit the tab key)
•wire each different hit to a channel in the mixer (save combinator to now have a blank redrum template)
•To EQ one specific hit, hold shift then create an EQ , if you look on the back again this wont be connected to anything.
•disconnect the hit you want eq'd, wire it to the input of the EQ unit then output back to the mixer.

hope this helps

Re: EQing drums in Reason

Posted: Mon Sep 19, 2011 12:29 pm
by victor w
brettheaslewood wrote:•open a combinator
•create a 14:2 mixer.
•create an instance of Redrum
•flip to the back (hit the tab key)
•wire each different hit to a channel in the mixer (save combinator to now have a blank redrum template)
•To EQ one specific hit, hold shift then create an EQ , if you look on the back again this wont be connected to anything.
•disconnect the hit you want eq'd, wire it to the input of the EQ unit then output back to the mixer.

hope this helps
Used to do this in every document in Reason 4 but I haven't used redrum other than for a sidechain trigger since Kong came out in v5. It's the best way to do drums if you're gonna tweak them a lot.

Re: EQing drums in Reason

Posted: Mon Sep 19, 2011 7:09 pm
by lyons238
once reason 6 comes out, or if you have record drums become much better. because now u can wire up 2 redrums or kongs to a 14.2 mixer (which acts as a master mix channel), then create a mix channel for every drum hit. in each mix channel has its own insert fx. so you can then mix each drum hit individually, with its own fx, and a master channel on all of them. once you have the template made its tits.