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Tips for making pads, and using them

Posted: Sun Nov 06, 2011 4:27 am
by Extinct
So I'm pretty much stumped when it comes to pads, I can never seem to make them, let alone know when to use them. So help please? (: Thanks in advanced!

Re: Tips for making pads, and using them

Posted: Sun Nov 06, 2011 5:26 am
by chewie
Have a look on youtube there's a pretty good pad part 1 and 2 by some german dudes also if you've got zebra this is a pretty good tute:

Re: Tips for making pads, and using them

Posted: Sun Nov 06, 2011 7:36 am
by erratech

Re: Tips for making pads, and using them

Posted: Sun Nov 06, 2011 11:47 am
by DrastikMeazures
Paul Stretch is awesome for making erie pad sounds, and it's freeware! I first read about this app somewhere else on this forum and I've been experimenting with it ever since. If you can't tell by the name, Paul Stretch stretches audio files beyond recognition. I find some of the best results I get are on simple sounds, find some samples of household items, I really like glass breaking and water running, but try stretching everything, you'll be amazed at how usable the results are.

Re: Tips for making pads, and using them

Posted: Sun Nov 06, 2011 11:47 am
by DrastikMeazures
Paul Stretch is awesome for making erie pad sounds, and it's freeware! I first read about this app somewhere else on this forum and I've been experimenting with it ever since. If you can't tell by the name, Paul Stretch stretches audio files beyond recognition. I find some of the best results I get are on simple sounds, find some samples of household items, I really like glass breaking and water running, but try stretching everything, you'll be amazed at how usable the results are.

Re: Tips for making pads, and using them

Posted: Sun Nov 06, 2011 11:50 am
by DrastikMeazures
Don't know why that posted twice, I only hit submit once?

Re: Tips for making pads, and using them

Posted: Mon Nov 07, 2011 2:16 am
by Mammoth
long attack, reverb, modulate ALOT of controls on your synth, and timestretch.
hi-passed metallic + drenching in reverb makes good atmospheric layers.