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Explosive/rev type synthesis question. please help!
Posted: Thu Nov 10, 2011 6:53 pm
by nsicharles7777
Hello all, I specifically joined this forum to ask this exact question and hope someone can help me out a bit:
I'm looking for instruction on how to execute a type of sound shaping. I'm not concerned with the actual type of noise/patch necessarily, Im really only concerned with how to make certain sounds act or behave in this explosive/revving type way. I imagine its a mix of lfo, filter and envelope usage, and perhaps pitch, but any help is greatly appreciated because ive spent quite a few hours in massive with no luck.
Here are two links below displaying examples of what i'm talking about.
-I'll include the exact second it happens in the video for easy reference
http://www.youtube.com/watch?v=48L5T2ixQRE (The very first note of the drop at second 1:34-1:35)
http://www.youtube.com/watch?v=WSeNSzJ2-Jw&ob=av2e (the very first note of the drop at second from 0:41-0:42)
Any help would be greatly appreciated!
-Thanks!
Re: Explosive/rev type synthesis question. please help!
Posted: Thu Nov 10, 2011 8:21 pm
by nsicharles7777
Anyone?
Re: Explosive/rev type synthesis question. please help!
Posted: Thu Nov 10, 2011 8:29 pm
by oWLinDaylight
Did you check out the skrillex sticky thread. Im sure someones brought up the scary monsters drop in there.
Re: Explosive/rev type synthesis question. please help!
Posted: Thu Nov 10, 2011 8:30 pm
by -[2]DAY_-
its a pitch evenlope.
Re: Explosive/rev type synthesis question. please help!
Posted: Fri Nov 11, 2011 3:12 am
by nsicharles7777
Yea I've looked everywhere on pre existing tutorials. All the skrillex base stuff is more focused on synthesis.
Care to elaborate on how it's done with a pitch envelope? I've tried using just the pitch envelope many times to achieve this with no success?
Re: Explosive/rev type synthesis question. please help!
Posted: Fri Nov 11, 2011 4:05 am
by zerbaman
I get what you're asking for. Not the sound, but the movement. The bulk of those youtube tutorials are wank.
But I think in the first tune at least, it's the effects used. Chorusing, maybe even vocoding, getting the right amount of high end distortion.
The skrillex one, I personally can't aid with, so that's all I've got, sorry.
Re: Explosive/rev type synthesis question. please help!
Posted: Fri Nov 11, 2011 10:11 am
by nsicharles7777
Yea in the first example the fx and treatment upon the initial patch is great, but he also does a great job making sure every part of that synth patch including the FX has that explosive rev like movement...If anyone has the answer I would be so greatful...thanks for the input so far guys.
Re: Explosive/rev type synthesis question. please help!
Posted: Fri Nov 11, 2011 10:45 am
by kundara
but its the same effect for all the distortion layer bass...
its not a reverb and it repeated on each bar after it.
It caused by making a nice skrillex synth and pitch it up.
bitcrusher, distortion, flanger, (2 different synths for left and right and slight difference) and etc.
we can't teach you to make skrillex. distortion synthesis \ fm synthesis is way complicated to reproduce. work on your sound, think stereo.
Re: Explosive/rev type synthesis question. please help!
Posted: Fri Nov 11, 2011 2:51 pm
by -[2]DAY_-
distortion synthesis.. That's a new one
Re: Explosive/rev type synthesis question. please help!
Posted: Fri Nov 11, 2011 5:51 pm
by oWLinDaylight
nsicharles7777 wrote:Yea I've looked everywhere on pre existing tutorials. All the skrillex base stuff is more focused on synthesis.
Care to elaborate on how it's done with a pitch envelope? I've tried using just the pitch envelope many times to achieve this with no success?
I beleive you want a pitch envelops on an fm synth, skrillex uses fm8. So as the pitch goes up and down the speed of the modulation will also go up and down giving it that "revving" sound. Or in something like massive you can try having an envelope modulate the pitch as well as the speed of an lfo that is doing some other sort of modulation.
Re: Explosive/rev type synthesis question. please help!
Posted: Fri Nov 11, 2011 7:50 pm
by nsicharles7777
Thanks so far for the input guys. I'll try modulating lfo and pitch in massive with an envelope and see how that works out then report back...as for the "distortion synthesis" etc...i'm not worried about the sound like i've said...I have plenty of synth patches i've made or look to for production. The fm8 patches or skrillex patches, no matter how stereo or fx based and well created they are, are not creating the movement. Modulation of some sort placed upon these well crafted patches are.
-thanks again thus far guys, will report back soon!
Re: Explosive/rev type synthesis question. please help!
Posted: Fri Nov 11, 2011 11:16 pm
by nsicharles7777
*Edit
Re: Explosive/rev type synthesis question. please help!
Posted: Fri Nov 11, 2011 11:16 pm
by nsicharles7777
While i'm playing around continuously trying to figure this it, if anyone has a definite or straight forward method on exactly how to do this id be forever grateful!
Re: Explosive/rev type synthesis question. please help!
Posted: Sun Nov 13, 2011 2:04 am
by nsicharles7777
Ok, I've played around for the last three hours...I'm almost sure it has to do with a mixture of pitch linked with the lfo and the filter but Im still not close to getting it right...If anyone knows how to do this I will seriously be forever greatful for your help. In fact, ill pay $50 through paypal to the first person who can accurately recreate a the movement ive described and explain it to me briefly!
-Thanks
Re: Explosive/rev type synthesis question. please help!
Posted: Mon Nov 14, 2011 1:14 am
by nsicharles7777
Bump...please?
Re: Explosive/rev type synthesis question. please help!
Posted: Mon Nov 14, 2011 1:19 am
by oWLinDaylight
keep experimenting, there's so many different ways to get movement like that. Even if someone walked you step by step through how to recreate that sound you still wont have a grasp of how to take that idea in your head and put it into a song. The only way to do that is through experience and that comes from experimentation.