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cue juggling in Logic?

Posted: Tue Apr 17, 2012 10:53 am
by ScarletCyanide
Is there an equivalent to cue juggling in Logic? Would just bouncing stems and putting them in a sampler work best? 'coz ideally having still editable Massive patches would be sick. Failing that is it just a case of perfcting the bass sample before fuarking with it in a sampler? So I would for example grab like 8 diff points of a bass sample I made and then play it out on my nanopad linked to sampler? Anyone else do this already?

Re: cue juggling in Logic?

Posted: Tue Apr 17, 2012 5:04 pm
by ransom
Not sure of something like cue juggling, but yeah, bouncing down and making an EXS24 patch would work. You could even assign sample start in the EXS24's matrix, and use a mod wheel to move between points. I think there was a thread about that on here, or maybe on DOA. Seem to see some similar cross-posts on both forums.

Re: cue juggling in Logic?

Posted: Tue Apr 17, 2012 8:18 pm
by Earjax
Cue juggling to my knowledge isn't possible in logic :L Putting it in exs or an equivalent is probably your best option. Its what reso does fyi