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Help With This song im working on?

Posted: Fri Nov 09, 2012 11:02 pm
by Deimos
Ive been working on these first 16 bars for like a week. And ive changed it so much from when i first started with it. Ive only been playing around with ableton for a few months. NI Massive as well. So its obviously not going to be fantastic. I was playing around with trying some glitchy type of noises, so thats what those weird sounds are. They arent great but i couldnt figure out the better way. But what should i add/change/take out to make it better? this is supposed to be the right at the first drop after the intro.

Also, the levels are going to be way off.

Soundcloud

Re: Help With This song im working on?

Posted: Sat Nov 10, 2012 5:56 pm
by dickman69
the response on it sounds late
i have no idea how to fix that b/c i dont make synths

Re: Help With This song im working on?

Posted: Sat Nov 10, 2012 7:42 pm
by Lichee
control the levels first, and with regards to those sounds no one can answer that here (or no one can be bothered to) you just need to spend more time working with massive, watching tutorials and reading in the numerous threads on here about sound design. Also i find sounds straight out of massive sound very generic, it's always best to bounce them and then fuck around with them.

Re: Help With This song im working on?

Posted: Sat Nov 10, 2012 9:39 pm
by re6ter
Right out of the gate it hits hard! I dig the extreme high end wobs. Good yaya wob placement (at .19). I absolutely love .10 - .12, when the wob pitches up and then speeds up out of control: it adds a unique watermark to the track, defiantly keep that in there.

I agree with Lichee,
Also i find sounds straight out of massive sound very generic
To combat this, I suggest using some modulation effects in massive, maybe throw on a bit crusher to distort it a bit, but of course this is your preference.

There is much potential in this track. I think you should have more confidence in your sound because you are on the right path.

I suggest building a foundation around the track (intro/outro/mid section). Once you have structurally defined the track, more ideas will begin to form, so keep working hard on it.

One last piece of advice is to side chain compress the wobble to the kick drum: Make the compressor activate when the kick hits, and equalize the same frequency on the bass line to where your kick drum is hitting, usually around 100HZ, this lets the kick breath and the bass line pump. Be sure use spectrum to see the frequency the kick drum is peaking on. I cannot stress how important side chain compression is, especially in dubstep: the kick is extremely prominent and needs room to breath. I can't tell if you have already side chain compressed or not, if you have then turn the threshold down, make that kick stand out! If you don't understand how to side chain compress I would be glad to explain how.

Anyways dude keep it up.