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Illusive - Supersaurus (Dubstep) [Similar to SevenLions]
Posted: Wed Nov 28, 2012 5:52 pm
by clayrocks
Hi,
here is my new track with supersaws

Personally i think it is my best track yet.
SoundcloudFeedback appreciated as always.
Re: Illusive - Supersaurus (Dubstep) [Similar to SevenLions]
Posted: Thu Nov 29, 2012 8:20 am
by wub
The kick/snare are both quite weak and getting lost in the mix. Maybe have a look at their EQing in relation to the other elements to get them to stand out a bit more.
Re: Illusive - Supersaurus (Dubstep) [Similar to SevenLions]
Posted: Thu Nov 29, 2012 6:06 pm
by clayrocks
Ok thanks wub

i will have a go at changing the EQ and if that doesn't work i'll change the kick and snare
Re: Illusive - Supersaurus (Dubstep) [Similar to SevenLions]
Posted: Wed Dec 05, 2012 9:36 pm
by clayrocks
Gonna bump this one, to see if anyone else has feedback?

Re: Illusive - Supersaurus (Dubstep) [Similar to SevenLions]
Posted: Thu Dec 06, 2012 10:09 pm
by Stimulant
Nice work, very melodic.
It'd be nice to hear that sidechain'd supersaw come through a little more, and be more clean, to mesh together with the lead directly after it.
Re: Illusive - Supersaurus (Dubstep) [Similar to SevenLions]
Posted: Fri Dec 07, 2012 8:27 pm
by clayrocks
Stimulant wrote:Nice work, very melodic.
It'd be nice to hear that sidechain'd supersaw come through a little more, and be more clean, to mesh together with the lead directly after it.
Thanks for the feedback

I'll work on the levels as well as the eq on that.
Re: Illusive - Supersaurus (Dubstep) [Similar to SevenLions]
Posted: Sat Dec 08, 2012 12:06 am
by wwwmoo
You might want to look at turning down the main melodic synth, it never really gives you a break and it tires out quickly, just change up teh dynamics a bit more, maybe filter it out at different times.
Re: Illusive - Supersaurus (Dubstep) [Similar to SevenLions]
Posted: Sat Dec 08, 2012 2:12 pm
by clayrocks
wwwmoo wrote:You might want to look at turning down the main melodic synth, it never really gives you a break and it tires out quickly, just change up teh dynamics a bit more, maybe filter it out at different times.
Thank you for the feedback

I'll work on the dynamics for this and maybe try some panning aswell to make it a bit more interesting.