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How to reproduce sounds? O.O
Posted: Tue Dec 04, 2012 8:33 pm
by P-255
So first there's a typical epic trance chord lead, which I got from a sample I like a lot, but have spent countless hours trying to reproduce and nothing.
Second there's a typical low end portamento bass, which again, I like a lot but can't seem to reproduce either. Here are the sounds:
Soundcloud
Re: How to reproduce sounds? O.O
Posted: Tue Dec 04, 2012 8:42 pm
by Triphosphate
There's a whole thread for this kind of thing, but I'll humor you anyways before the ranting commences.
The lead sounds like detuned saws in multiple octave registers with lots of release/wet with a lot of reverb.
The Bass patch sounds like a square with a little saw... there's another layer of something going on to get an almost kick like clicky attack.
Re: How to reproduce sounds? O.O
Posted: Tue Dec 04, 2012 8:52 pm
by mthrfnk
Are you fucking kidding me on the first sound? How many moe threads about supersaws!?

Re: How to reproduce sounds? O.O
Posted: Tue Dec 04, 2012 8:56 pm
by Triphosphate
Re: How to reproduce sounds? O.O
Posted: Tue Dec 04, 2012 9:33 pm
by P-255
mthrfnk wrote:Are you fucking kidding me on the first sound? How many moe threads about supersaws!?

I obviously need to just wait next time.

Re: How to reproduce sounds? O.O
Posted: Tue Dec 04, 2012 9:35 pm
by Samuel_L_Damnson
DETUNEDSAWZ LOLZORZ !!!11!1!1#1!!11!!2!21"1!!
Re: How to reproduce sounds? O.O
Posted: Tue Dec 04, 2012 10:27 pm
by mthrfnk
I think we should have a sticky that reads:
Title: BEFORE YOU POST A "HOW TO MAKE THIS SOUND..."
Post Content: "Have you tried detuned saws? If not... try before posting!"
Re: How to reproduce sounds? O.O
Posted: Tue Dec 04, 2012 10:29 pm
by Maxxan
Re: How to reproduce sounds? O.O
Posted: Tue Dec 04, 2012 11:08 pm
by P-255
Maxxan wrote:
tfw: only 1 oscillator.

Re: How to reproduce sounds? O.O
Posted: Wed Dec 05, 2012 1:50 am
by Hircine
P-255 wrote:Maxxan wrote:
tfw: only 1 oscillator.

bounce a waveform, load up a sampler, make two groups / different voices whatever you want to call it, detune one of the samples.
or bounce the waveform, load up a sampler and apply unisono
Re: How to reproduce sounds? O.O
Posted: Wed Dec 05, 2012 4:33 am
by Artie_Fufkin
or try a chorus effect.
or try synth1.
Re: How to reproduce sounds? O.O
Posted: Wed Dec 05, 2012 4:39 am
by NinjaEdit
P-255 wrote:Maxxan wrote:
tfw: only 1 oscillator.

Detune it relative to everything else in the song.
Re: How to reproduce sounds? O.O
Posted: Wed Dec 05, 2012 7:38 am
by Turnipish_Thoughts
Artie Fufkin wrote:or try a chorus effect.
or try synth1.
Chorus is a little different from unison. Chorus usually has an LFO that alters the detune amount of the duplicated signal(s) where Unison doesn't. With unison it just dupes the signal, pans each channel slightly and detunes each by a set amount. To get a more classic unison sound out of your chorus plugin turn the LFO parameter to 0 (if you have that control, some don't)
You could also apply a couple of (differing) millisecond delay to a few aux returns, pan each slightly to taste, route them to a buss and hey presto.
Unison/Chorus/sample delay[/DETUWN3DS8WZ

] e.t.c. all get their signature sound from basic phase relationship modulation between otherwise identical waveforms. Knowing that, you can achieve the same results any number of ways, even with one osc.
jonahmann wrote:Detune it relative to everything else in the song.

Re: How to reproduce sounds? O.O
Posted: Wed Dec 05, 2012 9:09 pm
by Artie_Fufkin
True. Some choruses also do stereo widening.
Forgot to mention there's also a plugin by mda called detune. Not sure exactly how it works but it detunes.
Re: How to reproduce sounds? O.O
Posted: Fri Dec 07, 2012 7:04 am
by mromgwtf
First sound is detuned saws
Second sound is detuned saws