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Muscle Rollers-Feed Me: what does he do to that end sample?

Posted: Thu Jan 17, 2013 9:54 pm
by darpy parp
I'm talking about the very end of the song where it's a sample of a guy yelling. I was wondering if anyone has any ideas how how he managed to twist and distort audio in such a manner. I always feel very limited when it comes to altering audio in a significant way, so any tip would be appreciated. Thanks.

Re: Muscle Rollers-Feed Me: what does he do to that end samp

Posted: Thu Jan 17, 2013 10:14 pm
by tenOone
It's time stretching and warping of the sample with custom chopping and stuttering. You can use Glitch (http://freevstplugins.blogspot.com/2010 ... h-vst.html) which is a free vst that allows you to set up glitch and editing sequences on the fly. I know that Jake aka Kill The Noise, is a master at glitching and stuttering samples (see: Ludachrist) and that he manually sets up all his chops and stutters but Glitch will at least give you the basic fundamentals of the concept.

Re: Muscle Rollers-Feed Me: what does he do to that end samp

Posted: Thu Jan 17, 2013 10:25 pm
by mthrfnk
Lol "Jake".

I'm going with a granuliser + some automated bitcrusher. Feed Me uses FL, and to me I think I could achieve that in FL's Granuliser, it makes light work of screwing and pitching samples like that with some clever knob twisting :P

Also fwiw the whole fade out of plucks is just an automated bitcrusher too.

Re: Muscle Rollers-Feed Me: what does he do to that end samp

Posted: Thu Jan 17, 2013 10:37 pm
by Augment
I hear some automation on the pitch knob in Bitspeek there. Try downloading it

Re: Muscle Rollers-Feed Me: what does he do to that end samp

Posted: Thu Jan 17, 2013 10:40 pm
by mthrfnk
blinkesko wrote:I hear some automation on the pitch knob in Bitspeek there. Try downloading it
I was thinking Bitspeek also, but I wasn't sure if it just have been normal bitcrushing.