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Muscle Rollers-Feed Me: what does he do to that end sample?
Posted: Thu Jan 17, 2013 9:54 pm
by darpy parp
I'm talking about the very end of the song where it's a sample of a guy yelling. I was wondering if anyone has any ideas how how he managed to twist and distort audio in such a manner. I always feel very limited when it comes to altering audio in a significant way, so any tip would be appreciated. Thanks.
Re: Muscle Rollers-Feed Me: what does he do to that end samp
Posted: Thu Jan 17, 2013 10:14 pm
by tenOone
It's time stretching and warping of the sample with custom chopping and stuttering. You can use Glitch (
http://freevstplugins.blogspot.com/2010 ... h-vst.html) which is a free vst that allows you to set up glitch and editing sequences on the fly. I know that Jake aka Kill The Noise, is a master at glitching and stuttering samples (see: Ludachrist) and that he manually sets up all his chops and stutters but Glitch will at least give you the basic fundamentals of the concept.
Re: Muscle Rollers-Feed Me: what does he do to that end samp
Posted: Thu Jan 17, 2013 10:25 pm
by mthrfnk
Lol "Jake".
I'm going with a granuliser + some automated bitcrusher. Feed Me uses FL, and to me I think I could achieve that in FL's Granuliser, it makes light work of screwing and pitching samples like that with some clever knob twisting
Also fwiw the whole fade out of plucks is just an automated bitcrusher too.
Re: Muscle Rollers-Feed Me: what does he do to that end samp
Posted: Thu Jan 17, 2013 10:37 pm
by Augment
I hear some automation on the pitch knob in Bitspeek there. Try downloading it
Re: Muscle Rollers-Feed Me: what does he do to that end samp
Posted: Thu Jan 17, 2013 10:40 pm
by mthrfnk
blinkesko wrote:I hear some automation on the pitch knob in Bitspeek there. Try downloading it
I was thinking Bitspeek also, but I wasn't sure if it just have been normal bitcrushing.