Page 1 of 1

Autechre Sound Design Appreciation Thread

Posted: Sat Apr 27, 2013 6:12 am
by Jizz
Still cant get over Confield even though I've listened through it enough times. Did some basic research, apparently they use something called max/msp or something? Anyone know how they make their crazy shit?

Re: Autechre Sound Design Appreciation Thread

Posted: Sun Jan 26, 2014 10:09 am
by misk
i use max/msp. i've been using it off and on for years and have only scratched the surface. essentially they make a piece of modular software called a "patch" - that generates music with samples the've defined, and edits them according to rules they've defined. Chances are some of the patches are also generating sound as well (synthesized drums, etc).

Confield specifically was (im pretty sure mostly if not all) generative music. If you're interested in generative music, then I suggest "The Computer Music Tutorial" by Curtis Roads.

Roads, the inventor of granular synthesis, has written many interesting books, but this one in particular, covers everything there is to know about computer-based music and dsp. It's the most thorough book on the subject, but it's out of print afaik. maybe you could "find" a pdf on the internet - but the book itself (which I'm proud to say I own) has an extensive chapter on generative music and the theories behind it (the book itself is around 5 inches thick).

here's some dope places to start if you're really interested in algorithmic composition:

Wikipedia! Yay!
Markov Chains
http://www.cycling74.com - they make max/msp/jitter/gen/mira etc. you can get a free 30 day trial of max if you really want. Learning max feels like this :u: every 15 minutes, for days on end. once you break through one wall, you can always be sure theres another one waiting right behind the previous rubble.

Back to confield - the max patches they made were most likely probabilistic sequencers based on markov chains - I've not had the guts to delve into this shit yet - but I'll tell you, if math(s) teachers showed you how dope math can be by playing Autechre - we'd have a lot more math geeks out there - and I wouldn't be teaching myself calculus now :P

Re: Autechre Sound Design Appreciation Thread

Posted: Fri Jan 31, 2014 5:40 am
by Jizz
Hahaha, 9 months later someone finally replies :h:

That markov chain stuff is craazy, cant make head or tail of it. Generative music is really interesting, seems like the next step in musical evolution: move from fixed sound sources to something that can be manipukated at an even more barebones level. Madness i tell thee

Im getting Live 9 soon and there is a sort of max/msp in there, called Max for Live. You know about it?

Re: Autechre Sound Design Appreciation Thread

Posted: Fri Jan 31, 2014 5:45 pm
by wub
Did a collection of Autechre resources a while back which may be of interest;

http://www.dubstepforum.com/forum/viewt ... e#p2925635

Re: Autechre Sound Design Appreciation Thread

Posted: Thu Feb 13, 2014 9:33 pm
by misk
JizzMan wrote:Hahaha, 9 months later someone finally replies :h:

That markov chain stuff is craazy, cant make head or tail of it. Generative music is really interesting, seems like the next step in musical evolution: move from fixed sound sources to something that can be manipukated at an even more barebones level. Madness i tell thee

Im getting Live 9 soon and there is a sort of max/msp in there, called Max for Live. You know about it?
yeah but it's really easy to make academic generative shit too ;)

i have very little experience with markov chains myself, though I've worked with a guy who writes all his stuff in Pure Data (free version of max/msp) - it's all generative. picked up some nice tips from him. lol it's amazing how versatile the trigger object is.