Sort of reminds me of my circuit-bending days, where 49 out of 50 efforts either did nothing, sounded terrible, or fried the PCB - but when you got that 1 in 50 sound that was like "whoa! Did you hear that?" - yeah.
Re: Algorave
Posted: Thu Jan 30, 2014 7:57 pm
by NilsFG
That Haskell code looks even less readable than Haskell code.
Also pet peeve: html is not code
Re: Algorave
Posted: Thu Jan 30, 2014 8:29 pm
by alphacat
NilsFG wrote:That Haskell code looks even less readable than Haskell code.
Also pet peeve: html is not code
Yeah, the HTML coder thing bothered me too. But whaddya want - it's Vice.
This would seem to me to be a logical progression from Renoise, actually. Once you get used to tracker-style interfaces that just display data values instead of waveforms or notations... why not?
Re: Algorave
Posted: Thu Jan 30, 2014 11:41 pm
by Shum
I've been dabbling with livecoding; ChucK (think C) and Max/MSP mostly, also Fluxus (think LISP), and other tools mostly for composition as opposed to sound design. Where I'm actually going with all of it is still a work in progress.
Re: Algorave
Posted: Fri Jan 31, 2014 5:59 am
by nowaysj
Re: Algorave
Posted: Fri Jan 31, 2014 10:49 am
by NilsFG
Shum wrote:I've been dabbling with livecoding; ChucK (think C) and Max/MSP mostly, also Fluxus (think LISP), and other tools mostly for composition as opposed to sound design. Where I'm actually going with all of it is still a work in progress.
Ah yeah I've been wanting to mess around with fluxus for a bit since 90% of the code I've written last year was in Racket.
Re: Algorave
Posted: Fri Jan 31, 2014 12:57 pm
by Samuel_L_Damnson
I could possibly do something in C++, dunno where to start particularly. I think me are learning to use MAX next year so wooooooooo. Does seem interesting.