What can i add to a saw wave to give it some umph?
Posted: Tue Mar 18, 2014 8:10 am
Im producing in reason 5 for a music class and all i have got is the stuff thats stock with reason so thats Thor, Malstrom, and Subtractor. Im not really used to any of this stuff so my sounds are sounding pretty wimpy. Im not trying to get anything really crazy like any growls or anything im more just trying to keep it simple but still be a powerful element in the mix.
Heres a couple of examples of some really good sounds that im kinda trying to get the hang of - im kinda looking for stuff thats kinda got some funk too it
comes in at 0:38 kinda hard too miss
Soundcloud
comes in at 1:09
Soundcloud
1:09 again
Soundcloud
griz, kill paris, and gramatik all have some pretty funky stuff as well as pretty lights too. Ive heard that pretty lights, griz, and gramatik all use hardware (idk bout kill paris) but wouldnt i still be able to get sounds close to these using analog wavetables?
Im assuming these are saw waves but like i said, i dont really know what to do with what im making to make it really dominant. Ive always been so used to massive and using the tubes to do this but now i cant and i dont know how to substitute this.
Heres a couple of examples of some really good sounds that im kinda trying to get the hang of - im kinda looking for stuff thats kinda got some funk too it
comes in at 0:38 kinda hard too miss
Soundcloud
comes in at 1:09
Soundcloud
1:09 again
Soundcloud
griz, kill paris, and gramatik all have some pretty funky stuff as well as pretty lights too. Ive heard that pretty lights, griz, and gramatik all use hardware (idk bout kill paris) but wouldnt i still be able to get sounds close to these using analog wavetables?
Im assuming these are saw waves but like i said, i dont really know what to do with what im making to make it really dominant. Ive always been so used to massive and using the tubes to do this but now i cant and i dont know how to substitute this.