First of all, I did use the search function and found nothing similar to these sounds, if they are here somewhere then I am sorry! But I've been trying to remake them for a while.
The sounds I'm talking about are these ones:
1:26
0:35
Cheers!
P.S: No, it's not the sine +24 -24 bass, I've tried all the variations of it.
Re: High-Pitched (kinda formant) wobble?
Posted: Tue Jul 29, 2014 6:12 pm
by Ascenic
I'd go with the tried-and-true Formant square with Phase Mod an octave above trick.
Re: High-Pitched (kinda formant) wobble?
Posted: Tue Jul 29, 2014 6:16 pm
by Labco
Ascenic wrote:I'd go with the tried-and-true Formant square with Phase Mod an octave above trick.
Listen to this guy, he knows whats up
Re: High-Pitched (kinda formant) wobble?
Posted: Tue Jul 29, 2014 6:31 pm
by vault
Ascenic wrote:I'd go with the tried-and-true Formant square with Phase Mod an octave above trick.
Hmm. can you go a little more into detail about this one?
Also
This one at 1:10 sounds pretty sick too, but I think they're just detuned sines with a scream filter and a downramp.
Re: High-Pitched (kinda formant) wobble?
Posted: Tue Jul 29, 2014 6:49 pm
by Ascenic
vault wrote:
Ascenic wrote:I'd go with the tried-and-true Formant square with Phase Mod an octave above trick.
Hmm. can you go a little more into detail about this one?
Also
This one at 1:10 sounds pretty sick too, but I think they're just detuned sines with a scream filter and a downramp.
Use a Formant Square wavetable. Use Phase modulation on that osc but make it an octave higher than the osc that it's modulating. The rest is experimentation and whatever you want.
Re: High-Pitched (kinda formant) wobble?
Posted: Wed Jul 30, 2014 10:42 am
by vault
Here's another one at 1:10
I did try the formant-square-ish tip but still, doesn't sound as close as that. Will post progress soon
Re: High-Pitched (kinda formant) wobble?
Posted: Wed Jul 30, 2014 1:25 pm
by GNova
vault wrote:
I did try the formant-square-ish tip but still, doesn't sound as close as that. Will post progress soon
I don't think a formant approach is the only thing to focus on for this one, the square seems "too square"
Re: High-Pitched (kinda formant) wobble?
Posted: Wed Jul 30, 2014 7:28 pm
by Ascenic
Experiment with more wts. add AI, Scrapyard etc...
I just randomly add and subtract things and I get cool stuff a lot of the time.
EDIT: Oh crud. I didn't listen to the sound I assumed it was the growl. Yeah no idea. I actually want to know this sound myself.